Posts in: Homebrew



by Jacob

Callout to the Readers: Fixing the Great Captain

Back in early January, I posted about The Great Captain class for Dungeon World. It had a move that allowed him to have a group of men that followed him, but these men were purely narrative-based. There were no stats for them at all. And while this is a very simple way to allow a…

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by Delos

B.A.M.s of Dungeon World

So a while back I wrote an article about how to kill Big Ass Monsters (BAMs) in Dungeon World (DW). So now here are some BAMs you can throw in your game. First off, a new tag. [BAM] – This is a Big Ass Monster. Normal weapons and attacks (swords, bows, spells, etc) won’t work…

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by Delos

A New Take on Icons

Even though I have ran 13th Age a few times my group still struggles with Icons. For those of you who haven’t played 13th Age, Icons are the biggest NPC’s in the game. They aren’t gods, but they are definitely more powerful than any other mortal on the planet sans the other Icons. When you…

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by Jacob

Playtest Results with Some Fate Hacks

About two week agos, I ran a Piratey one-shot game of Fate using several different hacks. Many of the changes were to make things easier for newbies (since all but one of the players had never played it before) and some were to test some of the stuff I’ve written here. Despite the game going…

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by Delos

Side Quests

If your group is anything like mine (post college and married) you don’t get a lot of time each week to play. My group tries to stay very focused on the main story and the very idea of side quests are left out. We have a hard enough time dealing with finishing off the BBEG,…

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by Delos

PC Murder

It’s been a while since it has come up in one of my D&D games but there were a few times when one of my players had enough and decided to kill another player. Well his character at any rate. A while back I picked up this silly/epic game about god killers called Mythender. There…

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by Jacob

Wheel of Time Classes for Dungeon World: The Great Captain

On Christmas Eve, I put out the post about the ideas I had for the Great Captain class in Dungeon World, so I’m going to bother to explain what the class is meant to cover. Instead, I’ll just hop right into the class description. The Great Captain Some Stats Damage Die: d10 Load: 10+STR Max…

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by Jacob

Coming Up On Wheel Of Time Dungeon World: The Great Captain

I wasn’t able to work up a full new class for you guys this past week, so, to sate your thirst a little bit, I decided I’d tell you about the next Wheel of Time class for Dungeon World, Great Captain, and what I’m thinking of doing for the class. None of this has been…

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by Delos

Jedi Guardian- A Class Warfare Reskin

Been thinking about Star Wars a bit lately and I thought that for fun I’ll write up the Jedi Guardian for Dungeon World using the Class Warfare book. For those of you wondering the Guardians of the Jedi Order are the Jedi that focus on Lightsaber combat and physically stopping the Sith whenever they can….

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by Jacob

Wheel of Time Classes for Dungeon World: Aiel Warrior

When starting work on the Aiel, I really expected the class to fall under the Warrior archetype, but it ended up being in the Rogue archetype. After doing some thinking about this, I realized that it made sense, but I had fought a little with myself on it for a while. This class doesn’t have…

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