Aspects Archive



by Jacob

Fate Stunts for RPG Roles: Tank

Fate is a fairly unique roleplaying system. One of its more interesting aspects is that it’s wide open in terms of character creation. This, interestingly, generally seems to lead to people making characters that don’t typically fill one of the usual RPG roles of Defender/Tank, Striker/DPS, Controller, or Leader/Healer. Actually, it does tend to have…

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by Jacob

The Genius of Fate’s Consequences

As most of you are probably aware, Fate has what it calls Consequences for tracking how “damaged” characters are. There are a few really awesome benefits to this system over others that I’ve seen. Let’s have a look-see, shall we? Consequences are Descriptive Consequences need a name that describes the “injury”. This makes it so…

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by Jacob

The Greatest Aspect of Fate

If you’ve followed the articles I’ve been writing for a while, you’ll have noticed that I have a tendency to try and hack Fate to do things from other RPGs as opposed to the other way around. This is because of the most integral part of Fate: aspects. I’ve tried hacking other games to use…

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by Delos

Turn Those Dials! Fate’s Dials and Their Effects Pt 1: Aspects

Fate Core isn’t the only way to play Fate. Technically, Fate Core is a predetermined setting for all of its various “dial’s”. These dials, as the creators of Fate call them, are all the different numbers that can be adjusted for different styles of gameplay. This article (and its following parts) will go over all…

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