Homebrew Archive



by Jacob

Completed Aiel Warrior

A reader of the blog requested that I finish and give the full set of moves for the Aiel Warrior that I had put up back in December 2014. So here it is! Aiel Warrior Some Stats: Damage Die: d6 (d8 from Rogue archetype, but the spec from Skirmisher drops it a die size) Load:…

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by Jacob

Arcane Fallout World-Building: Humans and Greenskins

Last time, we looked at what the dwarves’ and elves’ places in the world of Arcane Fallout. If you haven’t read it yet, you should; otherwise, you may get confused by some small parts of this one. In this article, we’re look at humans and greenskins, who are actually very closely related. So without much…

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by Jacob

Arcane Fallout World-Building: Dwarves and Elves

It’s been awhile since the last time we presented anything on Arcane Fallout. Mostly, that’s because Delos and I have largely dropped the project in favor of others, but I mean to keep working on it. I really like the idea, and I’d really like to finish a full setting compendium for once. In this…

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by Jacob

Wheel of Time Classes for Dungeon World: Aes Sedai

It’s been a little while since I’ve given an update for Wheel of Time stuff. This is because I was unable to spend the needed time with my friend that I was usually spending with him to work on them due to the lenten season. It’s still going to be iffy for a while until…

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by Jacob

A New Action In Fate: Intercept

I seriously love Fate. Something I’m amazed about is how well they’ve been able to boil just about anything you’d like to do into 4 different actions. But some of you may know that I’m not completely happy with the options given to me, especially defensively. If you haven’t already read it, check out my…

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by Jacob

The Diceless Fate Hack

Originally… Way back in 2013, I wrote a post called The Simplest RPG. It was an extremely slimmed down RPG with very little mechanics. But it still used dice as a resolution mechanic. Reflecting on the idea again, I decided that I didn’t want the dice. So I set out to create a diceless version….

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by Delos

A New Take on Icons

Even though I have ran 13th Age a few times my group still struggles with Icons. For those of you who haven’t played 13th Age, Icons are the biggest NPC’s in the game. They aren’t gods, but they are definitely more powerful than any other mortal on the planet sans the other Icons. When you…

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by Delos

Side Quests

If your group is anything like mine (post college and married) you don’t get a lot of time each week to play. My group tries to stay very focused on the main story and the very idea of side quests are left out. We have a hard enough time dealing with finishing off the BBEG,…

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by Jacob

Revisiting the Power/Aggression Control Mechanic in Fate

Last week, I did a post that revisited this mechanic in Dungeon World. Today, I revise the one for Fate that was written back in May. Just like the revision for Dungeon World, this removes the extra roll that was involved with resolving the control effects. The Revised Mechanic When a character has an aspect…

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by Jacob

Steal This Villain: Living Magic

Sometimes, magic lingers. It piles up. When this happens, you never know what’s going to happen next.  The only thing you can be sure of is that you don’t want to be there when it hits ‘critical mass’. Today’s Steal This Villain is the by product of one of these magical events.  It is a…

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