monsters Archive



by Jacob

Wheel of Time Monsters for Dungeon World: Shadowspawn

I thought I’d change it up a little bit this time and make some monsters instead of character classes. I haven’t had any experience running DW, so I have very little exposure to monsters in it. I realize that some of my monsters are a little bit mechanics-heavy, and I am willing to listen to…

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by Jacob

Worldbreakers in Fate Part 4: Exemplified

Check out the earlier parts of this series in order to know what this is. This is rather hastily put together, so I’m sorry if I missed anything or it’s not well-built. Count Friday, the Black Aspects Influential Noble Possesed by the Demon, Kizarth Swordsman of the Heron-Marked Blades Insightful Manipulator Skills +4 Provoke +3…

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by Jacob

Worldbreakers in Fate Part 3: The Mechanical Side Part 2

Intro First off, if you haven’t read the previous two articles about Worldbreakers, you really should, otherwise you’re likely to be a bit lost: Part 1: The Narrative Side Part 2: The Mechanical Side Part 1 In this article, we’ll finish up the mechanical aspect of Worldbreakers, looking at changes that come into play after…

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by Jacob

Worldbreakers in Fate Part 2: The Mechanical Side

Intro Last time I talked about Worldbreakers, we discussed the purely narrative side of it. In this article, we’re going to dig in and explore some possible mechanics behind it, while also exploring more of the possibilities this idea represents. It’s been a while since I posted the last article, so you might want to…

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by Jacob

Worldbreakers in Fate Part 1: The Narrative Side

Disclaimer “Worldbreaker” is not a term I came up with. I got it from the At-Will D&D blog. If someone from the blog would prefer I not use the term, I will change it. What is a Worldbreaker? A Worldbreaker is a monster or creature that is so powerful, that they, often literally, break the…

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by Delos

B.A.M.s in DW

Update: I adjusted the moves based on feedback from my readers. Thanks for the ideas. If you have any other thoughts on adjusting these moves please let me know. In an upcoming game I’m going to run for my group they are going to be facing some big ass monsters (BAMs). Now this monster is…

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by Jacob

Steal This Location: Where the Wild Things Are

Points of Light Have you ever heard of the Points of Light ‘setting’ that was described in the D&D 4th edition core rulebooks? The gist of it is that the world is largely wild and unexplored, with little ‘points of light’, or civilization, spread out amongst it all. Many people really like this idea; it…

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